Removing BowlerStudio from the requirements

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Kevin Harrington 2024-03-01 10:42:32 -05:00
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commit ef3ed0e9a2

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@ -178,9 +178,9 @@ Each team in the competition must perform some portion of the obstacle course to
{\huge \textbf{Software}}
\textbf{Competition Runtime:} The competition runtime is a Linux computer. Student code will consist of a launcher script that performs the entire course without further human interaction. The competition runtime computer will be Ubuntu LTS on x86\_64 processor with 32gb of ram. The competition station will be connected to a WiFi station. The robot will be connected to the same WiFi station.
\textbf{Competition Runtime:} The competition runtime is a Linux computer. Student code will consist of a launcher script that performs the entire course without further human interaction. The competition runtime computer will be Ubuntu LTS on x86\_64 processor with 32gb of ram. The competition station will be connected to a WiFi station. The robot will be connected to the same WiFi station. The station will have BowlerStudio, Docker and Java 8 installed.
\textbf{Libraries:} Code and design libraries can be kept as BowlerStudio Groovy scripts, or they my be distributed on Maven. Teams are expected to provide authorship of all libraries used within a submission.
\textbf{Libraries:} Code and design libraries can be kept as shell scripts, or they my be distributed as binary released libraries. Teams are expected to provide authorship of all libraries used within a submission.
\textbf{Design tools:} IDE's, CAD packages, Simulation tools, project planning and any other necessary piece of software used in the process of planning, design, or production of a submission must also be open source. BowlerStudio, FreeCAD, Blender, OpenSCAD, Inkscape are examples of CAD design tools that would be acceptable. Web based tools do not count.